Short reviews of puzzle, card and casual games — with the things the store page leaves out. Big Bass Splash.
Read the review «Big Bass Splash» →
Puzzle · 4.5★
How much space it takes and how quickly it drains a phone — both are in the review.
A review only goes up after at least a week with the game, not after ten minutes of the tutorial.
Every review says plainly whether the game works on a plane or a train without signal.
We count how often ads interrupt play and what the paid version actually removes.
A gentle point-and-click adventure set over one summer in a harbour town.
Draw delivery lines across a growing town. Quiet, clever and unforgiving later on.
Rebuild broken radio circuits. Hard from the start and honest about it.
A pocket role-playing game with a real story and turn-based fights you can pause.
Quiet Harbour Tales is a short adventure game you finish in an evening or two. You wander a harbour town, help the people there and slowly uncover a small, warm mystery. No fail states, no timers.
The three lines that tell you more than the screenshots.
Twelve months after the reviews, only four survived on our phones.
What still works on a plane, a train or a basement flat.
Everything here can be paused mid-level without losing anything.
«A calm match puzzle with a harbour to rebuild between levels.»
«A gentle point-and-click adventure set over one summer in a harbour town.»
«Draw delivery lines across a growing town. Quiet, clever and unforgiving later on.»
No. We buy every game and every in-app purchase we write about, and we do not run sponsored posts.
A short quote with a link is fine. For anything longer, write to us first.
A number without an explanation tells you nothing. We give a short verdict instead, and say who the game is for.
Readers suggest most of them by email. The rest come from what we see people playing around us.